﻿using TCC.Framework;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 版本资源实体
/// </summary>
public class VersionDataEntity : IReference
{
    /// <summary>
    /// 资源名称
    /// </summary>
    public string m_fullName;

    /// <summary>
    /// MD5
    /// </summary>
    public string m_md5;

    /// <summary>
    /// 资源大小（K）
    /// </summary>
    public double m_size;
    public void Reset()
    {
        throw new System.NotImplementedException();
    }
}
